John Maeda Quotes.
If you are going to have less things, they have to be great things.
A designer is someone who constructs while he thinks, someone for whom planning and making go together.
Information is expanding daily. How to get it out visually is important.
Videogames are indeed design: They’re sophisticated virtual machines that echo the mechanical systems inside cars.
Corporations today, by their razor sharp focus on the ‘bottom line’ and quarterly earnings, have lost their ability to innovate.
When you’re younger, think less and do more; when you’re older, do less and think more.
Creativity’s about ownership.
Simplicity and complexity need each other.
We seem to forget that innovation doesn’t just come from equations or new kinds of chemicals, it comes from a human place. Innovation in the sciences is always linked in some way, either directly or indirectly, to a human experience.
Skill in the digital age is confused with mastery of digital tools, masking the importance of understanding materials and mastering the elements of form.
When people say, ‘I don’t get art’ … that means art is working.
In the ’70s and ’80s there was an attempt in K-12 to teach science through art or art through science. The challenge today is how do you build the ethos of art and design into the academy of science.
Design is about crafting an experience that is unfamiliar enough to feel novel, yet familiar enough to instill confidence.
The best scientists that I’ve met are those that are humanists and scientists at the same time.
People who can focus, get things done. People who can prioritize, get the right things done.
As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively – especially when they are well-designed.
I don’t really love computers.
The best designers in the world all squint when they look at something. They squint to see the forest from the trees – to find the right balance. Squint at the world. You will see more, by seeing less.
Artists change how we see the world – and that can have value in the way people do business.
The simplest way to achieve simplicity is through thoughtful reduction.
Good problem-seekers are in higher demand than good problem-solvers.
Our economy is built upon convergent thinkers, people that execute things, get them done. But artists and designers are divergent thinkers: they expand the horizon of possibilities.
Research universities need excellent means to communicate and express their results to regular people.
The artist needs to understand the truth that lies at the bottom of an enigma.
Technology makes possibilities. Design makes solutions. Art makes questions. Leadership makes actions.